#ifndef _GAL_VECTOR_H_
#define _GAL_VECTOR_H_

/// <summary>
/// GAL Vector3
/// </summary>
typedef struct _Vector3
{
	float x;
	float y;
	float z;

} Vector3, *Vector3Ptr;

/// <summary>
/// GAL Vector4
/// </summary>
typedef struct _Vector4
{
	float x;
	float y;
	float z;
	float w;

} Vector4, *Vector4Ptr;


#endif
